Friday 29 April 2011

Warcraft and Starcraft


Death Note aside, I've not read a lot of Manga. In fact, I'm so ambivalent toward the entire concept that I'm not really at all fussed whether or not I'm correct in my use of the actual term 'Manga'. Have I fallen into some trap of the "Oh my God, they're not ALL Manga, that's a brand name/publishing house/mis-translation/etc." persuasion? If I have, I don't care. Which is not meant as a slight or disrespect or anything like that; it's just that the whole 'scene' is so far below my radar that I don't need to know the terminology. I have far more important things to worry about, like the correct reading order of the Tom Thorne books, or whether DC are ever going to publish a complete Hellblazer run (signs are promising, I'm told), or remembering the status of the major players in the decades between Song of Ice and Fire books.

Anyway, Death Note aside, I've not read a lot of Manga. Until now. Well, sort of. TokyoPop, publishers of various Manga titles, released, a number of years ago, a series of books based around the worlds, histories and legends of Warcraft and Starcraft. These being, of course, very popular online role-playing games. (I think. I know less about role playing games than I do about Manga.) Warcraft is a fantasy sword and sorcery type thing and Starcraft is a space opera.

Amongst other titles based on these properties, TokyoPop produced a couple of anthology series. They gave us Warcraft:Legends and Starcraft:Frontline, with each entry in the series comprising four stories by different writers and artists, most of whom I'd never heard of. (My inexperience with Manga or they were all unknowns? Who can tell?) Simon Furman is in there,and of course I recognised his name, and it was this (faint reason though it may be), coupled with the fact that I am pathologically incapable of saying no to a recommendation from a pretty lady, that convinced me to give these books a go. Sadly, it is my duty to report that both are fairly standard, uninspired and uninspiring examples of their respective genres.

I picked up Volumes 1 + 2 of each series. Trust me, never have 16 short stories (and they are short, ranging between about 20 and 50 pages of comic each) taken so long for me to trawl through. It's not that they are bad, per se. It's just that they aren't especially good, either, so when you reach the end of one there is no real motivation to delve into the next. It's all a bit (horrible unqualified criticism alert) meh.

I'm not sure how many of the stories originated with the writers, and how many were outlines assigned to the writers by the range editor. I can't imagine professional writers offering these up as their best work for the big launch of a new range. Certainly, there is little you could call original here. Already I've read one about the village laughing stock saving the day in a bumbling manner, while around him were losing their heads; a hotshot young pilot having to face off against his legendary mentor in a duel; a naive reporter discovering a dark truth while embedded with a military she had fiercely championed; and of course the old, "let me tell you a story about a man on a quest for vengeance" tale that shockingly, shockingly I say, reveals that the storyteller is the man on a mission and the guy he's talking to is his intended victim. Blew my mind, that one.

I'm not sure how long these series lasted; it's entirely possible that they are still ongoing, but I doubt very much that I'll be proceeding past the two of each I've already endured. Simply put, there is better material available, in large quantities, in both of these genres - even if you limit yourself to similar tie-in properties - and these needed to be of a much higher quality from the outset to compete.

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